Spatial Sound and Virtual Acoustics

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منابع مشابه

Spatial Sound and Virtual Acoustics

1 Laboratory of Acoustics and Audio Signal Processing, Helsinki University of Technology, P.O. Box 3000, 02015 TKK, Finland 2Laboratoire de Communications Audiovisuelles 1, Institut de Systèmes de Communication, Faculté Informatique et Communications, Ecole Polytechnique Fédérale de Lausanne (EPFL), 1015 Lausanne, Switzerland 3Digital Signal Processing Group, Philips Research Labs, 5656 Eindhov...

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Virtual Acoustics and 3-d Sound in Multimedia Signal Processing

In this work, aspects in real-time modeling and synthesis of three-dimensional sound in the context of digital audio, multimedia, and virtual environments are studied. The concept of virtual acoustics is discussed, which includes models for sound sources, room acoustics, and spatial hearing. Real-time virtual acoustics modeling is carried out using a real-time parametric room impulse response r...

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Spatial Sound Enhancing Virtual Story Telling

Spatial sound information/cues may enhance the sense of immersiveness in virtual story telling. However, their role within complex, loosely-structured narratives is little understood. This paper describes a virtual heritage project that aims to convey a factual story using interactive virtual environments. Sound was added to the existing project in an effort to enhance the virtual experience. T...

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Lecture Halls - Room Acoustics and Sound Reinforcement

This paper describes our experience with lecture halls with regard to the room acoustics, sound reinforcement and audio frequency induction loops for persons with hearing impairment. The optimum reverberation time and geometrical conditions for classrooms are well known. Recent research basically confirms this knowledge but indicates the need for shorter reverberation times. However, many exist...

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Spatial Sound for Computer Games and Virtual Reality

In the past, sound has often been a secondary consideration in visually intensive environments, such as Virtual Reality (VR) systems and computer games. However, hearing and several other perceptual modalities are now considered equally relevant to the user-experience within artificial and simulated domains. Linear soundscape composition, especially within computer games, has been facilitated w...

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ژورنال

عنوان ژورنال: EURASIP Journal on Advances in Signal Processing

سال: 2007

ISSN: 1687-6180

DOI: 10.1155/2007/72647